Tuesday, January 28, 2014

Ohayocon 2014

Exhausted.  Retail sales is too much like work, even if it's your own product!  Nonetheless, it was a very good time.  After an initial shaky start resulting from being stupid with our booth layout, things improved quickly.


We'd ours and Will's graphic novels on one side, and our VNs on the other.  Poster images to catch the eye as people walk by, and a laptop for anyone to take as much time as they wanted to look at the game.

We also hosted a Panel on Saturday night, "Making and Marketing a Visual Novel."  Similar to the one we had at Matsuricon last August, we fortunately had 90 minutes rather than 60 and could thus interact much more with the audience.  We all had a much better time, and I hope everyone left well  informed.

Our next act?  I've no idea; I'm writing the script for a six volume graphic novel in the image above; with the script at least done by the end of January.  The latter half of Aoi's sequel script to go, and so far nothing done on writing and coding Aris' VN sequel...even though I'm supposed to have that complete by mid-April.  Will's still trying to kill me.

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